![]() ![]() Tech Hunters Library Map - unlocks a location of a Lost Library. Map to World's End - similarly, it shows where World's End is. Map of the United Cities (Extended Territories) - unlocks the outer UC territories, located mostly in the South: Sho-Battai, Drifter's Last, Clownsteady, Slave Farm, Slave Markets, Catun, Mourn (formerly of UC). Map of the United Cities (Central Territories) - unlocks many of the UC locations in the Eastern side of the map: Heft, Heng, Eyesocket, Port North, Port South, Stone Camp, Brink, Farming Village, Fishing Village (of Deadcat faction), Black Scratch, Bark, Sho-Battai, Stoat, Drin, Bast, Endin. Map of the Swamps - unlocks the locations of Shark and the swamp villages: Grayflayer Village, Mud Town, Red Sabre Hideout, Rot, Stone Rat Village, two Swamp Villages. Map of the Shek Kingdom - unlocks all of their locations: Admag, The Great Fortress, Last Stand and Squin. Map of the Border Zone - unlocks locations of The Hub, a Waystation (not necessarily in the Border Zone) and a Tiny Settlement. Glorious Holy Map - shows locations of the Holy Nation - Holy Farms, both Holy Military Bases, Holy Mines, and the cities of Bad Teeth, Blister Hill and Stack. Purchasable Maps generally deal with locations of the "new world", settlements that are known to the general public. They unlock a number of locations on the world map. These maps can be purchased in various shops, including the Travel Gear shop. All of the obtainable maps can be found in the lists below, or in the Map Items category page. Players cannot use a map item if they already know all the locations which that map can reveal.Īll maps are either obtained through purchasing them, or through looting them from Ancient Locations, such as ruins. After use, these items disappear from whichever inventory they were in. This page contains a list of all the zones in Kenshi that I would consider to be mid game zones.Maps are items in Kenshi which can be used in order to reveal unknown locations on the player's Map. If the zone requires you to have at least 10 characters with stats 35+ to survive there then I would consider it to be a mid game zone. Since there are no levels in this game the only way we can gauge our character's strength is through their stats Toughness is arguably the most important one for gauging what you can handle. You usually want at least the same amount of Toughness as your enemies if not more. It's a crude way of gauging your strength against an enemies and it's not always reliable but it's helpful if you have no other way of knowing what an enemy is capable of. Keep in mind too that enemies always travel in packs of at least 5 or more so you're going to need more than one or two powerful characters. Swamped Lab: The Swamped Lab to the southwest of Shark is one of the best early locations to hit early on in the game for some Ancient Science Books and various other items. On my last play through I got a total of 8 Ancient Science Books here! Blood Spiders are typically found guarding this base but they will often fight other enemies passing by giving you an opportunity to take them out while weakened. However the wiki says it does have a chance to spawn Ancient Science Books so maybe you will get lucky! Infested Lab: Infested Lab typically does not have much notable loot, on a couple of my playthrough's all I found that is worth mentioning is 2 Guardless Katana a Skeleton Repair Kit & other random materials. ![]() Red Sabre Hideout: As the name Red Sabre Hideout suggests this is the home base of the Red Sabre Faction. There will not be much loot for you to scavenge from inside the base but you can find a Horse Chopper (Meitou Quality) that drops off of the Red Sabre Boss. Swamp Ninja Hideout: The Swamp Ninja Hideout is home of the Swamp Ninjas Faction which patrols much of The Swamp. Shade, the leader of the Swamp Ninja Faction can also be found here - he has a 20,000 Bounty on his head and a Guardless Katana which is typically Edge Type 1 - 3.
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